Wednesday, April 9, 2014

Models and models and serializing!

Hello every one!

I appologise for the delay. I have been trying to keep this updated weekly or at least bi-weekly depending on how much visuals get done. However we have ran into a bit of a road block, but that should be over with now!

I'll start off with explaining that bump in the road. In order to create pre constructed decks for the players to test and play with we needed to first create a serializer for the decks and anything else that required saving. This game required a slightly different serializer than the one Unity provides and our programmer was having a few issues trying to solve the problem. No worries though, we have fixed it and are back on track. Soon we will have decks to play with and we can begin testing the digital version very soon.

Now the only thing thats holding us up is me! haha

I am currently the only artist on the team and thus I have to model over 100 unique vessels for the various cards. Along with that I need to construct card lay outs too. The lay outs won't be that difficult, especially since we only need place holders for the time being. Its the models that are holding us up. I am diligently working on creating as many models as possible as fast as possible and not compromising the quality. So with out further delay lets take a gander at what I have created thus far!

All of the following models are for the Machine faction. They are going to be some of the various vessels used within the game.







 Sorry for the delay, but I hope it was worth it. Lots done and lots to do so off I go to model some more!

Thank you for reading and please share!

Lastly, I am always looking for help, so if you are interested just let me know on either Facebook @ https://www.facebook.com/FleetCalamity or twitter @halfheartgames

No comments:

Post a Comment