Saturday, March 15, 2014

Programming

Hello every one!

I'm sorry about the delay on this post. A lot has been happening on my end, such as getting a git to work, making cards in unity and creating the first digital version of the game.

To start off the programmer has created a somewhat playable version of the game. Obviously it is missing a lot, but as a starting point I feel its great. In just a few hours he made cards be able to shuffle, draw the appropriate amount and discard. He also got the flotilla to set up and move about the sector map. Here are some quick screen captures of what it looks like right now.



In the one above I am placing my flotilla ships. Currently they are just blocks. We will put in the models later.


Here we have the cards on the bottom. The ones shown are blank templates as the cards made aren't yet put into the deck.

Clearly these images don't reflect the final result. These are very early images of only a couple of hours of work.

The main reason this all took so long to even get started was getting the git to work. A git, for those who don't know, is a place where the various people on a project and push and pull updates to the project. This helps with version control so no one steps on each others toes.

This git was our first, so setting it up took longer than it should have. The instructions for them were not the best either and I eventually had to get help from some friends at work. But finally we got it working and we can update each other on the various changes we make.

Right now I'm working on entering all the information of all the cards into the unity. The programmer is working on getting all the basic functionality to work, such as gaining resources, using the pre constructed decks, changing turns, and much much more.


We hope that things will move much smoother with both of us being able to adjust the project.
Well, back to work for me! I hope you enjoyed the update.

Remember, I'm always looking for help, so if you want to give a hand leave a comment or find me on Facebook or twitter.
https://www.facebook.com/FleetCalamity

@HalfHeartGames

No comments:

Post a Comment